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Dive report

My Rust server | Powered by AMP

Offline 193.56.116.51:28015 checked 4d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on My Rust server | Powered by AMP?

The server browser shows these tags for My Rust server | Powered by AMP: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is My Rust server | Powered by AMP in?

There is no published region for My Rust server | Powered by AMP. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 193.56.116.51:28015.

Is My Rust server | Powered by AMP up, and how often does it stay online?

Right now My Rust server | Powered by AMP is offline, having last been seen 4 days 11 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. The first sighting by Rust Going Deep was on 13 October 2026.

What is the Rust version for My Rust server | Powered by AMP?

The version on My Rust server | Powered by AMP is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does My Rust server | Powered by AMP wipe?

The wipes recorded for My Rust server | Powered by AMP are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 1 hours is how long ago this world came into being.

Map and rules

What settings are in place on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust server | Powered by AMP?

A procedural map, generated by the game, is in play on My Rust server | Powered by AMP.

Player stats

How many players are on My Rust server | Powered by AMP?

My Rust server | Powered by AMP was last seen 4 days 11 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

Where does My Rust server | Powered by AMP sit in the rankings?

Over the last seven days, My Rust server | Powered by AMP is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.56.116.51:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.