dev server
Offline 193.61.243.108:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and search
Where does dev server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include dev server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on dev server?
dev server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is dev server in?
dev server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 193.61.243.108:28015.
How reliable is dev server?
The server dev server is not reachable at the moment; the last sighting was 7 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 5 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for dev server?
Rust network protocol 2634 and build 166652 is what dev server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does dev server wipe?
Too few wipes are on record for dev server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 12 days 23 hours is how long ago this world came into being.
Map and rules
What settings are in place on dev server?
No gather rate appears in the name of dev server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on dev server?
A procedural map, generated by the game, is in play on dev server.
Player stats
Is dev server busy?
Right now dev server is offline, with its last appearance 7 days 13 hours ago.
What's dev server's rank among Rust servers?
Over the last seven days, dev server is #14,163 by player hours, among the top 64% of all ranked servers.
How to join
What's the way to join dev server?
To join, open Rust, hit F1, and enter client.connect 193.61.243.108:28015. Or click Launch Rust on this page to open the game through Steam and connect.