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Dive report

Pixel Rust 2x | Solo/Duo/Trio

Online 194.32.214.79:28015 checked 10m ago

2x moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#13,427ranktop 61%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Pixel Rust 2x | Solo/Duo/Trio appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Pixel Rust 2x | Solo/Duo/Trio: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on Pixel Rust 2x | Solo/Duo/Trio?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Pixel Rust 2x | Solo/Duo/Trio puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is Pixel Rust 2x | Solo/Duo/Trio lag-free?

It averaged 73 server fps over the last 48 hours, with a low of 23. At its peak it carried 47,088 entities, including buildings and deployables. Memory use peaked at 3,321 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Pixel Rust 2x | Solo/Duo/Trio?

There is no published region for Pixel Rust 2x | Solo/Duo/Trio. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 194.32.214.79:28015.

What's the uptime like for Pixel Rust 2x | Solo/Duo/Trio?

Pixel Rust 2x | Solo/Duo/Trio is live as of this check. The uptime it gives puts the last restart at roughly 10 days 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Pixel Rust 2x | Solo/Duo/Trio?

On Windows, Pixel Rust 2x | Solo/Duo/Trio runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe details

When does Pixel Rust 2x | Solo/Duo/Trio wipe?

Too few wipes are on record for Pixel Rust 2x | Solo/Duo/Trio to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 12 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Pixel Rust 2x | Solo/Duo/Trio running?

At 2x gather, Pixel Rust 2x | Solo/Duo/Trio does what its name suggests. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Pixel Rust 2x | Solo/Duo/Trio?

A game-generated procedural map of size 3,000 with seed 1337 is in play on Pixel Rust 2x | Solo/Duo/Trio. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Pixel Rust 2x | Solo/Duo/Trio?

Pixel Rust 2x | Solo/Duo/Trio is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

Where does Pixel Rust 2x | Solo/Duo/Trio sit in the rankings?

For player hours in the last seven days, Pixel Rust 2x | Solo/Duo/Trio ranks #13,427, within the top 61% of ranked servers.

How to join

How do you get into Pixel Rust 2x | Solo/Duo/Trio?

To join, open Rust, hit F1, and enter client.connect 194.32.214.79:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.