My Local Rust
Offline 194.44.56.128:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 159/ 400
- 99/ 225
- 132/ 100
- 141/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does My Local Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Rust: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on My Local Rust?
My Local Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of My Local Rust?
My Local Rust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 194.44.56.128:28015.
Is My Local Rust up, and how often does it stay online?
My Local Rust is down at the moment; it was last up 21 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 26 September 2026 is when Rust Going Deep first saw it.
What Rust version is My Local Rust on?
Rust network protocol 2633 and build 165217 is what My Local Rust runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does My Local Rust follow for wipes?
Too few wipes are on record for My Local Rust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 22 days 12 hours ago.
Settings and map
What settings and rules have been applied to My Local Rust?
The name of My Local Rust contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.
Which map is active on My Local Rust?
My Local Rust uses a game-generated procedural map.
Player count
Is My Local Rust busy?
Right now My Local Rust is offline, with its last appearance 21 days 21 hours ago.
What position does My Local Rust hold in the server rankings?
For player hours in the last seven days, My Local Rust ranks #16,591, within the top 71% of ranked servers.
Join info
What's the process to join My Local Rust?
To join, open Rust, hit F1, and enter client.connect 194.44.56.128:28015. Or click Launch Rust on this page to open the game through Steam and connect.