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Dive report

Empire SCI

Offline 194.44.96.19:28015 checked 13d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,843ranktop 61%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Empire SCI appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Empire SCI: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Empire SCI?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Empire SCI puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Empire SCI?

No region comes from Empire SCI. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 194.44.96.19:28015.

What's the uptime like for Empire SCI?

The server Empire SCI is not reachable at the moment; the last sighting was 13 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 4 October 2026.

What Rust version is Empire SCI on?

On Windows, Empire SCI runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Empire SCI follow for wipes?

The wipes recorded for Empire SCI are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 13 days 21 hours.

What can you expect on wipe day at Empire SCI?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 1 hours in.

Settings and map

What settings and rules have been applied to Empire SCI?

No gather rate appears in the name of Empire SCI. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Empire SCI?

Empire SCI uses a game-generated procedural map.

Player count

What's the population like on Empire SCI?

Right now Empire SCI is offline, with its last appearance 13 days 18 hours ago.

What's Empire SCI's rank among Rust servers?

Over the last seven days, Empire SCI is #13,843 by player hours, among the top 61% of all ranked servers.

Join info

What's the way to join Empire SCI?

Open Rust and press F1, then type client.connect 194.44.96.19:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.