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Dive report

Empire SCI

Offline 194.44.96.220:28015 checked 5d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#11,386ranktop 52%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Empire SCI appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Empire SCI: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Empire SCI?

Empire SCI's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Empire SCI?

There is no published region for Empire SCI. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 194.44.96.220:28015.

How reliable is Empire SCI?

Empire SCI is down at the moment; it was last up 5 days 12 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for Empire SCI?

The version on Empire SCI is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Empire SCI follow for wipes?

The wipes recorded for Empire SCI are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 21 hours is how long ago this world came into being.

Settings and map

What settings are in place on Empire SCI?

Its name does not state a gather rate for Empire SCI. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Empire SCI?

Empire SCI uses a game-generated procedural map.

Player stats

How many players are on Empire SCI?

Right now Empire SCI is offline, with its last appearance 5 days 12 hours ago. The seven-day average is 1 players, with a peak of 1.

What's Empire SCI's rank among Rust servers?

Over the last seven days, Empire SCI is #11,386 by player hours, among the top 52% of all ranked servers.

How to join

What's the process to join Empire SCI?

Open Rust and press F1, then type client.connect 194.44.96.220:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.