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Dive report

Empire SCI

Offline 194.44.96.91:28015 checked 19h ago

moddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#15,165ranktop 69%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Empire SCI appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Empire SCI are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Empire SCI?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Empire SCI puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Empire SCI in?

Empire SCI does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.44.96.91:28015.

Is Empire SCI up, and how often does it stay online?

The server Empire SCI is not reachable at the moment; the last sighting was 19 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is Empire SCI on?

Rust network protocol 2634 and build 167781 is what Empire SCI runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Empire SCI wipe?

Empire SCI's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 22 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Empire SCI?

Its name does not state a gather rate for Empire SCI. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on Empire SCI?

Empire SCI uses a game-generated procedural map.

Player stats

What's the population like on Empire SCI?

Right now Empire SCI is offline, with its last appearance 19 hours ago. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 14:00 UTC drew the most players, 0 on average.

Where does Empire SCI sit in the rankings?

Over the last seven days, Empire SCI is #15,165 by player hours, among the top 69% of all ranked servers.

Getting in

What's the way to join Empire SCI?

To join, open Rust, hit F1, and enter client.connect 194.44.96.91:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.