RFL Test Server
Offline 194.50.234.143:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 27 October, 22:53 UTC, in 9d 11h. Every other Tuesday at 22:53 UTC · low confidence
Coming wipes
- 9d 11hTue 27 Oct, 22:53 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 23d 11hTue 10 Nov, 22:53 UTC
- 37d 11hTue 24 Nov, 22:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:53 UTC4d ago | 1 | – | running | 0 |
| Tue 29 Sep, 22:50 UTC18d ago | 2 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 44/ 200
- 65/ 200
- 24/ 100
- 39/ 200
- 27/ 100
- 52/ 150
Quick answers
Tags and search
Where does RFL Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RFL Test Server are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on RFL Test Server?
RFL Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is RFL Test Server in?
No region comes from RFL Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.50.234.143:28015.
Is RFL Test Server up, and how often does it stay online?
The server RFL Test Server is not reachable at the moment; the last sighting was 4 days 12 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.
What Rust version is RFL Test Server on?
On Windows, RFL Test Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does RFL Test Server wipe?
RFL Test Server runs on a every other Tuesday at 22:53 UTC wipe cycle. Tuesday 27 October at 22:53 UTC is when the next wipe is due. This world has been running since 4 days 12 hours ago. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at RFL Test Server?
Across its recent wipes, the average busiest point drew 2 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.
Settings and map
What settings and rules have been applied to RFL Test Server?
The name of RFL Test Server contains no gather rate. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on RFL Test Server?
RFL Test Server uses a procedural map of size 4,500 with seed 9889632, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on RFL Test Server?
RFL Test Server was last seen 4 days 12 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.
What position does RFL Test Server hold in the server rankings?
For player hours in the last seven days, RFL Test Server ranks #15,146, within the top 69% of ranked servers.
How to join
What's the way to join RFL Test Server?
To join, open Rust, hit F1, and enter client.connect 194.50.234.143:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://shop.rflservers.com/.