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Dive report

Lucky Jump Random X5 (Kits, Skins)

Online 194.54.88.44:27715 checked 6m ago

5x moddedoxide
Drop in
3/ 100 players now 3% full
17-day averagepeak 7
#4,019ranktop 18%
2d agolast wipeno schedule published
4d 3hnext wipeThu 22 Oct, 14:13 UTC

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 22 October, 14:13 UTC, in 4d 3h. Every 7 days · medium confidence

usual gap7.2 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  • 4d 3h
    Thu 22 Oct, 14:13 UTC
  • 11d 4h
    Thu 29 Oct, 14:38 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 5h
    Thu 12 Nov, 15:30 UTC
  • 32d 5h
    Thu 19 Nov, 15:56 UTC
  • 39d 5h
    Thu 26 Nov, 16:21 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:47 UTC2d ago 3 – running 0
Thu 8 Oct, 13:21 UTC9d ago 4 held half 7 days 0
Thu 1 Oct, 18:24 UTC FW16d ago 6 halved by day 5 6.8 days 1
Thu 24 Sep, 08:28 UTC24d ago 6 held half 7.4 days 0
Wed 16 Sep, 00:59 UTC32d ago 4 held half 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Lucky Jump Random X5 (Kits, Skins) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Lucky Jump Random X5 (Kits, Skins) are: 5x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

How should you read the tags on Lucky Jump Random X5 (Kits, Skins)?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Lucky Jump Random X5 (Kits, Skins) puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Lucky Jump Random X5 (Kits, Skins) perform?

Average server fps for the last 48 hours was 18, and the lowest was 5. The entity count reached a high of 78,446, covering buildings, deployables and everything else. Memory use peaked at 3,519 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Lucky Jump Random X5 (Kits, Skins)?

No region comes from Lucky Jump Random X5 (Kits, Skins). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 194.54.88.44:27715.

How reliable is Lucky Jump Random X5 (Kits, Skins)?

Lucky Jump Random X5 (Kits, Skins) is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 days 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 15 September 2026.

What Rust version is Lucky Jump Random X5 (Kits, Skins) on?

On Linux, Lucky Jump Random X5 (Kits, Skins) runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Lucky Jump Random X5 (Kits, Skins) wipe?

The recent gap between wipes on Lucky Jump Random X5 (Kits, Skins) is about 7.2 days. Thursday 22 October at 14:13 UTC is when the next wipe is due. This world has been running since 2 days 20 hours ago.

What happens on wipe day at Lucky Jump Random X5 (Kits, Skins)?

The average peak across recent wipes is 4 players. 1 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 75% of recent wipes. Otherwise, the crowd sank below half by day 5.

Rules and settings

What settings are in place on Lucky Jump Random X5 (Kits, Skins)?

The name says it: Lucky Jump Random X5 (Kits, Skins) is a 5x gather server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Lucky Jump Random X5 (Kits, Skins)?

Lucky Jump Random X5 (Kits, Skins) uses a procedural map of size 3,500 with seed 1831842428, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Lucky Jump Random X5 (Kits, Skins) busy?

Right now 3 players are on Lucky Jump Random X5 (Kits, Skins), which has 100 slots. For the past week, players averaged 1 with a high of 7. The busiest point in the last 48 hours was 18:00 UTC, averaging 4 players.

What's Lucky Jump Random X5 (Kits, Skins)'s rank among Rust servers?

For player hours in the last seven days, Lucky Jump Random X5 (Kits, Skins) ranks #4,019, within the top 18% of ranked servers.

Getting in

How do you get into Lucky Jump Random X5 (Kits, Skins)?

Open Rust and press F1, then type client.connect 194.54.88.44:27715. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.