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Dive report

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 11m ago

monthly wipes moddedcarbonpve
Drop in
0/ 100 players now 0% full
27-day averagepeak 7
#2,396ranktop 11%
16d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW16d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: EU Rust servers, live, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $ruk1 (Region code): It's tagged with the region code uk1; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list [UK US] Total PvE | Raid Bases | Zombies | Custom Map puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does [UK US] Total PvE | Raid Bases | Zombies | Custom Map perform?

Average server fps for the last 48 hours was 50, and the lowest was 4. At its peak it carried 109,658 entities, including buildings and deployables. Memory use peaked at 4,053 MB. What players notice as lag comes from low fps and a rising entity count.

What location is [UK US] Total PvE | Raid Bases | Zombies | Custom Map in?

No region tag is published for [UK US] Total PvE | Raid Bases | Zombies | Custom Map, though the name points to Europe and the region code reads uk1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.69.160.15:28127.

What's the uptime like for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map is up and reachable at the moment. Its reported uptime shows a restart about 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

On Linux, [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipe?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 15 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What can you expect on wipe day at [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The average peak across recent wipes is 11 players. The peak crowd on the latest wipe came 2 hours in.

Rules and settings

What settings are in place on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Its name does not state a gather rate for [UK US] Total PvE | Raid Bases | Zombies | Custom Map. Up to 8 players per group, which is the default. It runs roleplay, jobs, towns and rules for roleplay. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The map on [UK US] Total PvE | Raid Bases | Zombies | Custom Map is procedural and size 3,500, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

What's the population like on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map is holding 0 players on its 100 slots at the moment. The seven-day average is 2 players, with a peak of 7. At 21:00 UTC in the last 48 hours, the average reached its highest: 4 players.

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map sit in the rankings?

Over the last seven days, [UK US] Total PvE | Raid Bases | Zombies | Custom Map is #2,396 by player hours, among the top 11% of all ranked servers.

Getting in

What's the process to join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Open Rust and press F1, then type client.connect 194.69.160.15:28127. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/3Zu2keh.

What each one means

Server tags

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^m,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$ruk1
Region code It's tagged with the region code uk1.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.