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Dive report

RM Dev Server

Online 194.69.160.182:28115 checked 9m ago

moddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak 2
#8,416ranktop 38%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:22 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RM Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RM Dev Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on RM Dev Server?

The server browser shows these tags for RM Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does RM Dev Server perform?

It averaged 58 server fps over the last 48 hours, with a low of 27. The entity count reached a high of 162,491, covering buildings, deployables and everything else. 7,843 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find RM Dev Server?

RM Dev Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 194.69.160.182:28115.

Is RM Dev Server up, and how often does it stay online?

Right now RM Dev Server is online. Its reported uptime shows a restart about 12 days ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RM Dev Server on?

The version on RM Dev Server is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does RM Dev Server wipe?

Too few wipes are on record for RM Dev Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 8 hours.

What happens on wipe day at RM Dev Server?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 1 hours in.

Map and rules

What settings and rules have been applied to RM Dev Server?

Its name does not state a gather rate for RM Dev Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on RM Dev Server?

The map on RM Dev Server is procedural and size 5,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Population

Is RM Dev Server busy?

Out of 20 slots, 0 are filled on RM Dev Server right now. The seven-day average is 0 players, with a peak of 2.

Where does RM Dev Server sit in the rankings?

Over the last seven days, RM Dev Server is #8,416 by player hours, among the top 38% of all ranked servers.

How to join

What's the process to join RM Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.182:28115.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.