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Dive report

Rust Server (RustAT)

Offline 194.87.62.64:28015 checked 12d ago

moddedcarbon
Drop in
0/ 60 players now 0% full
07-day averagepeak –
#15,966ranktop 71%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Server (RustAT) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Server (RustAT): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Server (RustAT)?

gmrust (Game mode): Survival, as standard Rust does it; mp60 (Max players): It holds 60 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Rust Server (RustAT) puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Rust Server (RustAT)?

There is no published region for Rust Server (RustAT). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 194.87.62.64:28015.

How reliable is Rust Server (RustAT)?

Right now Rust Server (RustAT) is offline, having last been seen 12 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 4 October 2026 is when Rust Going Deep first saw it.

What Rust version is Rust Server (RustAT) on?

The version on Rust Server (RustAT) is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Rust Server (RustAT) follow for wipes?

Too few wipes are on record for Rust Server (RustAT) to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 13 days 19 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Rust Server (RustAT) running?

The name of Rust Server (RustAT) contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust Server (RustAT)?

A procedural map, generated by the game, is in play on Rust Server (RustAT).

Player count

How many players are on Rust Server (RustAT)?

Rust Server (RustAT) was last seen 12 days 8 hours ago and is offline as you read this.

What's Rust Server (RustAT)'s rank among Rust servers?

For player hours in the last seven days, Rust Server (RustAT) ranks #15,966, within the top 71% of ranked servers.

How to join

What's the process to join Rust Server (RustAT)?

To join, open Rust, hit F1, and enter client.connect 194.87.62.64:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp60
Max players It holds 60 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.