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Dive report

Sector 17 - Carbon Test

Offline 195.133.63.209:28015 checked 3d ago

moddedcarbon
Drop in
0/ 5 players now 0% full
07-day averagepeak 1
#13,624ranktop 61%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:30 UTC3d ago 0 – running 1
Tue 13 Oct, 20:46 UTC4d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Sector 17 - Carbon Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Sector 17 - Carbon Test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Sector 17 - Carbon Test?

Sector 17 - Carbon Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Sector 17 - Carbon Test in?

Sector 17 - Carbon Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 195.133.63.209:28015.

How reliable is Sector 17 - Carbon Test?

The server Sector 17 - Carbon Test is not reachable at the moment; the last sighting was 3 days 12 hours ago. It was up 4% of the time over the last full 4 days, 4 of 96 hours. The first sighting by Rust Going Deep was on 12 October 2026.

What is the Rust version for Sector 17 - Carbon Test?

Rust network protocol 2634 and build 167584 is what Sector 17 - Carbon Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Sector 17 - Carbon Test wipe?

The wipes recorded for Sector 17 - Carbon Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 12 hours ago.

What can you expect on wipe day at Sector 17 - Carbon Test?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Sector 17 - Carbon Test?

Its name does not state a gather rate for Sector 17 - Carbon Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Sector 17 - Carbon Test?

Sector 17 - Carbon Test uses a game-generated procedural map.

Player stats

What's the population like on Sector 17 - Carbon Test?

Sector 17 - Carbon Test was last seen 3 days 12 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What position does Sector 17 - Carbon Test hold in the server rankings?

Over the last seven days, Sector 17 - Carbon Test is #13,624 by player hours, among the top 61% of all ranked servers.

How to join

What's the way to join Sector 17 - Carbon Test?

Open Rust and press F1, then type client.connect 195.133.63.209:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.