AVIX_TEST_2X
Offline 195.189.98.170:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1084/ 1100
- 486/ 500
- 981/ 1000
- 771/ 1200
- 448/ 550
- 159/ 220
Quick answers
Tags and search
Where does AVIX_TEST_2X appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AVIX_TEST_2X: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What's the meaning of the tags on AVIX_TEST_2X?
AVIX_TEST_2X's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of AVIX_TEST_2X?
AVIX_TEST_2X does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 195.189.98.170:28015.
What's the uptime like for AVIX_TEST_2X?
Right now AVIX_TEST_2X is offline, having last been seen 28 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 19 September 2026.
What Rust version is AVIX_TEST_2X on?
On Windows, AVIX_TEST_2X runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does AVIX_TEST_2X follow for wipes?
The wipes recorded for AVIX_TEST_2X are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 23 hours.
Map and rules
What settings are in place on AVIX_TEST_2X?
The name says it: AVIX_TEST_2X is a 2x gather server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on AVIX_TEST_2X?
AVIX_TEST_2X uses a game-generated procedural map.
Player stats
How many players are on AVIX_TEST_2X?
The last sighting of AVIX_TEST_2X was 28 days 15 hours ago; it is offline right now.
Where does AVIX_TEST_2X sit in the rankings?
For player hours in the last seven days, AVIX_TEST_2X ranks #13,258, within the top – of ranked servers.
How to join
What's the process to join AVIX_TEST_2X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.189.98.170:28015.