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Dive report

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online EU 195.201.109.240:28015 checked 15m ago

2x biweekly wipes moddedcarbon
Drop in
0/ 100 players now 0% full
27-day averagepeak 29
#2,425ranktop 11% · #923 in EU
2d agolast wipebiweekly schedule
11d 7hnext wipeThu 29 Oct, 17:55 UTC

Players

AveragePeak
0510152011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:55 UTC, in 11d 7h. Every other Thursday at 17:55 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 11d 7h
    Thu 29 Oct, 17:55 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 7h
    Thu 12 Nov, 17:55 UTC
  • 39d 7h
    Thu 26 Nov, 17:55 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 1 hours in, with 15 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:55 UTC2d ago 29+15 queue – running 7
Thu 8 Oct, 17:57 UTC9d ago 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW16d ago 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC30d ago 16+6 queue halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline are: 2x Rust servers, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

Who's in charge of EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline and 1 other server we track both publish a ez-rust.eu hostname, so one operator probably handles them.

How should you read the tags on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline perform?

The last 48 hours saw an average of 60 server fps, never dropping below 58. At its peak it carried 57,291 entities, including buildings and deployables. 3,588 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 195.201.109.240:28015.

What's the uptime like for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Right now EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is online. The uptime it gives puts the last restart at roughly 2 days ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

On Linux, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline follow for wipes?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline follows a every other Thursday at 17:55 UTC wipe pattern. Expect the next wipe on Thursday 29 October at 17:55 UTC. The world you are on now was created 2 days 16 hours. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Across its recent wipes, the average busiest point drew 22 players. A peak 1 hours into the latest wipe, plus 15 more in the queue. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 3.

Settings and map

What settings are in place on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

At 2x gather, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline does what its name suggests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

A game-generated procedural map of size 3,000 with seed 1337 is in play on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Sperrzone V5.

Population

What's the population like on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Out of 100 slots, 0 are filled on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline right now. For the past week, players averaged 2 with a high of 29. Over the last 48 hours, 14:00 UTC drew the most players, 10 on average.

Where does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline sit in the rankings?

Over the last seven days, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline sits at #2,425 by player hours, among the top 11% of all ranked servers and #923 in Europe.

Getting in

How do you get into EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Open Rust and press F1, then type client.connect 195.201.109.240:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/sperrzone is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.