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Dive report

Sperrzone Staging Test

Offline 195.201.109.240:28035 checked 23d ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,709ranktop 71%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 06:52 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Sperrzone Staging Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Sperrzone Staging Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Sperrzone Staging Test?

Sperrzone Staging Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165590 (Build): It's on build 165590; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Sperrzone Staging Test in?

No region comes from Sperrzone Staging Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 195.201.109.240:28035.

Is Sperrzone Staging Test up, and how often does it stay online?

The server Sperrzone Staging Test is not reachable at the moment; the last sighting was 23 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.

What is the Rust version for Sperrzone Staging Test?

Rust network protocol 2633 and build 165590 is what Sperrzone Staging Test runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does Sperrzone Staging Test wipe?

The wipes recorded for Sperrzone Staging Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 24 days 1 hours.

What happens on wipe day at Sperrzone Staging Test?

Across its recent wipes, the average busiest point drew 2 players. 2 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is Sperrzone Staging Test running?

Its name does not state a gather rate for Sperrzone Staging Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Sperrzone Staging Test?

Sperrzone Staging Test uses a procedural map of size 3,000 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Sperrzone Staging Test busy?

The last sighting of Sperrzone Staging Test was 23 days 20 hours ago; it is offline right now.

Where does Sperrzone Staging Test sit in the rankings?

For player hours in the last seven days, Sperrzone Staging Test ranks #15,709, within the top 71% of ranked servers.

How to join

What's the way to join Sperrzone Staging Test?

To join, open Rust, hit F1, and enter client.connect 195.201.109.240:28035. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/sperrzone.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165590
Build It's on build 165590.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.