(Wunders) Dev & Testing
Online 195.201.167.33:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe · high confidence
Coming wipes
- 18d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1010/ 100
- 92/ 400
- 94/ 245
- 125/ 100
- 219/ 1000
- 17/ 700
Quick answers
Tags and search
Where does (Wunders) Dev & Testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry (Wunders) Dev & Testing are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on (Wunders) Dev & Testing?
gmrust (Game mode): This is the standard Rust survival experience; mp25 (Max players): There are 25 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list (Wunders) Dev & Testing puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the performance like on (Wunders) Dev & Testing?
The last 48 hours saw an average of 237 server fps, never dropping below 233. Buildings, deployables and all other world objects added up to as many as 32,588 entities. Memory use peaked at 1,597 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of (Wunders) Dev & Testing?
There is no published region for (Wunders) Dev & Testing. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 195.201.167.33:28025.
What's the uptime like for (Wunders) Dev & Testing?
Right now (Wunders) Dev & Testing is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 86% of the time over the last full 7 days, 144 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is (Wunders) Dev & Testing on?
Rust network protocol 2634 and build 167781 is what (Wunders) Dev & Testing runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does (Wunders) Dev & Testing wipe?
The only wipe (Wunders) Dev & Testing takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 1 hours.
What happens on wipe day at (Wunders) Dev & Testing?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings are in place on (Wunders) Dev & Testing?
The name of (Wunders) Dev & Testing contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on (Wunders) Dev & Testing?
The map on (Wunders) Dev & Testing is procedural and size 2,500, generated by the game with seed 1234567. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on (Wunders) Dev & Testing?
(Wunders) Dev & Testing is holding 0 players on its 25 slots at the moment. Across the last seven days, the typical count has been 0 players.
Where does (Wunders) Dev & Testing sit in the rankings?
Over the last seven days, (Wunders) Dev & Testing is #15,849 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join (Wunders) Dev & Testing?
To join, open Rust, hit F1, and enter client.connect 195.201.167.33:28025. Or click Launch Rust on this page to open the game through Steam and connect.