IKS[211 Devblog]
Offline 195.211.99.82:27015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does IKS[211 Devblog] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry IKS[211 Devblog] are: Modded Rust servers. The server list shows it under Type: Modded; Last wipe: In the last week.
What's the meaning of the tags on IKS[211 Devblog]?
The server browser shows these tags for IKS[211 Devblog]: mp10 (Max players): There are 10 slots on this server; v2164 (Protocol): The protocol is 2164; a different version won't get you in; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded category fits: plugins or settings are in play; hb68d7370 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find IKS[211 Devblog]?
No region comes from IKS[211 Devblog]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 195.211.99.82:27015.
What's the uptime like for IKS[211 Devblog]?
Right now IKS[211 Devblog] is offline, having last been seen 45 hours ago. In the last full 3 days, 1 of 72 hours were online, 1% uptime. The first sighting by Rust Going Deep was on 14 October 2026.
What is the Rust version for IKS[211 Devblog]?
Rust network protocol 2164 is what IKS[211 Devblog] runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does IKS[211 Devblog] wipe?
IKS[211 Devblog]'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 12 hours.
Map and rules
Which rules and settings is IKS[211 Devblog] running?
Its name does not state a gather rate for IKS[211 Devblog]. No group limit is published. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. VAC is off: Valve's anti-cheat is not active.
Population
What's the population like on IKS[211 Devblog]?
IKS[211 Devblog] was last seen 45 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Where does IKS[211 Devblog] sit in the rankings?
Over the last seven days, IKS[211 Devblog] is #11,128 by player hours, among the top 50% of all ranked servers.
How to join
How do you get into IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.211.99.82:27015.