Pookie's Playground PVP
Online 195.60.167.77:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 19h. The force wipe · high confidence
Coming wipes
- 18d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 83/ 200
- 43/ 200
- 59/ 100
- 63/ 200
- 84/ 100
- 46/ 150
Quick answers
Tags and filters
Where does Pookie's Playground PVP appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Pookie's Playground PVP: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Pookie's Playground PVP?
gmrust (Game mode): Survival, as standard Rust does it; mp300 (Max players): The slot count is 300; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Pookie's Playground PVP puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is Pookie's Playground PVP lag-free?
The last 48 hours saw an average of 30 server fps, never dropping below 24. The entity count reached a high of 125,266, covering buildings, deployables and everything else. The top memory figure was 4,575 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Pookie's Playground PVP?
No region comes from Pookie's Playground PVP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 195.60.167.77:28015.
How reliable is Pookie's Playground PVP?
Right now Pookie's Playground PVP is online. According to its reported uptime, the last restart was about 16 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Pookie's Playground PVP on?
On Linux, Pookie's Playground PVP runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Pookie's Playground PVP follow for wipes?
Pookie's Playground PVP limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 2 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What happens on wipe day at Pookie's Playground PVP?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 15 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to Pookie's Playground PVP?
The name of Pookie's Playground PVP contains no gather rate. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Pookie's Playground PVP?
A game-generated procedural map of size 4,500 with seed 824135969 is in play on Pookie's Playground PVP. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is Pookie's Playground PVP busy?
Pookie's Playground PVP is holding 0 players on its 300 slots at the moment. The seven-day average is 0 players, with a peak of 1.
What position does Pookie's Playground PVP hold in the server rankings?
Over the last seven days, Pookie's Playground PVP is #9,537 by player hours, among the top 43% of all ranked servers.
Join info
What's the process to join Pookie's Playground PVP?
Open Rust and press F1, then type client.connect 195.60.167.77:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/CqYHrfvs is its website.