Volt
Offline 195.62.52.54:25567 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does Volt appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Volt are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Volt?
Volt's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Volt in?
There is no published region for Volt. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 195.62.52.54:25567.
How reliable is Volt?
Right now Volt is offline, having last been seen 29 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for Volt?
Rust network protocol 2633 and build 164530 is what Volt runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Volt wipe?
The wipes recorded for Volt are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 29 days 3 hours ago.
Rules and settings
What settings are in place on Volt?
No gather rate appears in the name of Volt. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on Volt?
Volt uses a procedural map of size 3,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on Volt?
Right now Volt is offline, with its last appearance 29 days 1 hours ago.
Where does Volt sit in the rankings?
Over the last seven days, Volt is #15,401 by player hours, among the top – of all ranked servers.
Join info
What's the process to join Volt?
To join, open Rust, hit F1, and enter client.connect 195.62.52.54:25567. Or click Launch Rust on this page to open the game through Steam and connect.