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Dive report

TEST Server OXIDE

Offline 195.82.176.131:28015 checked 14d ago

moddedoxide
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,916ranktop 61%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:07 UTC15d ago 1 – running 1
Mon 21 Sep, 15:52 UTC26d ago 1 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST Server OXIDE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST Server OXIDE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TEST Server OXIDE?

TEST Server OXIDE's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of TEST Server OXIDE?

No region comes from TEST Server OXIDE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 195.82.176.131:28015.

How reliable is TEST Server OXIDE?

The server TEST Server OXIDE is not reachable at the moment; the last sighting was 14 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 21 September 2026.

What is the Rust version for TEST Server OXIDE?

On Windows, TEST Server OXIDE runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does TEST Server OXIDE wipe?

TEST Server OXIDE's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 22 hours is how long ago this world came into being.

What can you expect on wipe day at TEST Server OXIDE?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings are in place on TEST Server OXIDE?

The name of TEST Server OXIDE contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on TEST Server OXIDE?

The map on TEST Server OXIDE is procedural, made by the game.

Player stats

How many players are on TEST Server OXIDE?

Right now TEST Server OXIDE is offline, with its last appearance 14 days 13 hours ago.

What position does TEST Server OXIDE hold in the server rankings?

For player hours in the last seven days, TEST Server OXIDE ranks #13,916, within the top 61% of ranked servers.

How to join

What's the process to join TEST Server OXIDE?

Open Rust and press F1, then type client.connect 195.82.176.131:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build This server runs build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.