PhantomZone1
Offline 197.184.97.231:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 254/ 400
- 181/ 225
- 131/ 100
- 305/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does PhantomZone1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PhantomZone1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PhantomZone1?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list PhantomZone1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find PhantomZone1?
There is no published region for PhantomZone1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 197.184.97.231:28015.
What's the uptime like for PhantomZone1?
PhantomZone1 is down at the moment; it was last up 23 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.
What is the Rust version for PhantomZone1?
Rust network protocol 2633 and build 164530 is what PhantomZone1 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does PhantomZone1 wipe?
Too few wipes are on record for PhantomZone1 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 24 days 22 hours ago.
Map and rules
Which rules and settings is PhantomZone1 running?
Its name does not state a gather rate for PhantomZone1. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on PhantomZone1?
A procedural map, generated by the game, is in play on PhantomZone1.
Player count
How many players are on PhantomZone1?
PhantomZone1 was last seen 23 days 21 hours ago and is offline as you read this.
Where does PhantomZone1 sit in the rankings?
Over the last seven days, PhantomZone1 is #13,337 by player hours, among the top 61% of all ranked servers.
Getting in
What's the way to join PhantomZone1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 197.184.97.231:28015.