PhantomZone1
Offline 197.185.164.179:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 123/ 100
- 394/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does PhantomZone1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PhantomZone1: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on PhantomZone1?
The server browser shows these tags for PhantomZone1: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find PhantomZone1?
No region comes from PhantomZone1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 197.185.164.179:28015.
How reliable is PhantomZone1?
The server PhantomZone1 is not reachable at the moment; the last sighting was 24 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 24 September 2026.
What Rust version is PhantomZone1 on?
On Windows, PhantomZone1 runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does PhantomZone1 follow for wipes?
Too few wipes are on record for PhantomZone1 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 25 days 1 hours is how long ago this world came into being.
Settings and map
Which rules and settings is PhantomZone1 running?
Its name does not state a gather rate for PhantomZone1. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on PhantomZone1?
The map on PhantomZone1 is procedural, made by the game.
Population
Is PhantomZone1 busy?
Right now PhantomZone1 is offline, with its last appearance 24 days 1 hours ago.
What position does PhantomZone1 hold in the server rankings?
Over the last seven days, PhantomZone1 is #15,150 by player hours, among the top 69% of all ranked servers.
Getting in
How do you get into PhantomZone1?
Open Rust and press F1, then type client.connect 197.185.164.179:28015. Alternatively, click Launch Rust on this page to join via Steam.