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Dive report

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 7d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,863ranktop 72%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Brett's Rust Development Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Brett's Rust Development Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Brett's Rust Development Server?

The server browser shows these tags for Brett's Rust Development Server: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Brett's Rust Development Server?

There is no published region for Brett's Rust Development Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 198.102.229.191:28015.

What's the uptime like for Brett's Rust Development Server?

Right now Brett's Rust Development Server is offline, having last been seen 7 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.

What Rust version is Brett's Rust Development Server on?

On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Brett's Rust Development Server wipe?

Too few wipes are on record for Brett's Rust Development Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 9 hours.

Map and rules

What settings are in place on Brett's Rust Development Server?

Its name does not state a gather rate for Brett's Rust Development Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Brett's Rust Development Server?

A procedural map, generated by the game, is in play on Brett's Rust Development Server.

Population

Is Brett's Rust Development Server busy?

The last sighting of Brett's Rust Development Server was 7 days 18 hours ago; it is offline right now.

What position does Brett's Rust Development Server hold in the server rankings?

Over the last seven days, Brett's Rust Development Server is #15,863 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Brett's Rust Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.102.229.191:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.