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Dive report

A Rust Server

Online 198.12.104.201:26000 checked 8m ago

moddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct10 Oct13 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:00 UTC11d ago 1 – running 0
Mon 5 Oct, 19:59 UTC12d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Rust Server?

A Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on A Rust Server?

It averaged 203 server fps over the last 48 hours, with a low of 169. Buildings, deployables and all other world objects added up to as many as 202,169 entities. Memory use peaked at 5,989 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Rust Server?

A Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 198.12.104.201:26000.

How reliable is A Rust Server?

Right now A Rust Server is online. According to its reported uptime, the last restart was about 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 5 October 2026 is when Rust Going Deep first saw it.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 167398 is what A Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does A Rust Server wipe?

The wipes recorded for A Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 11 days 19 hours.

What can you expect on wipe day at A Rust Server?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 3 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to A Rust Server?

Its name does not state a gather rate for A Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Rust Server?

The map on A Rust Server is procedural and size 6,000, generated by the game with seed 42658162. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is A Rust Server busy?

Right now 0 players are on A Rust Server, which has 40 slots. The seven-day average for players here is 0.

What's A Rust Server's rank among Rust servers?

Over the last seven days, A Rust Server is #15,790 by player hours, among the top 71% of all ranked servers.

How to join

What's the process to join A Rust Server?

Open Rust and press F1, then type client.connect 198.12.104.201:26000. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.