Skip to the content
Dive report

pllm-test-0

Offline 198.13.252.12:28015 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does pllm-test-0 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include pllm-test-0: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on pllm-test-0?

pllm-test-0's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find pllm-test-0?

pllm-test-0 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 198.13.252.12:28015.

What's the uptime like for pllm-test-0?

Right now pllm-test-0 is offline, having last been seen 5 days 7 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. 13 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for pllm-test-0?

Rust network protocol 2634 and build 167584 is what pllm-test-0 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does pllm-test-0 follow for wipes?

pllm-test-0's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 7 hours ago.

Settings and map

Which rules and settings is pllm-test-0 running?

No gather rate appears in the name of pllm-test-0. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on pllm-test-0?

A procedural map, generated by the game, is in play on pllm-test-0.

Player stats

Is pllm-test-0 busy?

pllm-test-0 was last seen 5 days 7 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's pllm-test-0's rank among Rust servers?

For player hours in the last seven days, pllm-test-0 ranks #15,843, within the top 72% of ranked servers.

How to join

What's the way to join pllm-test-0?

To join, open Rust, hit F1, and enter client.connect 198.13.252.12:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players There are 4 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.