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Dive report

IDM Test Server

Online 198.133.237.51:28096 checked 8m ago

oxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does IDM Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include IDM Test Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on IDM Test Server?

The server browser shows these tags for IDM Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts15 (Group limit): The team limit is 15; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod). The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on IDM Test Server?

Average server fps for the last 48 hours was 231, and the lowest was 213. The entity count reached a high of 13,239, covering buildings, deployables and everything else. 1,705 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find IDM Test Server?

There is no published region for IDM Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 198.133.237.51:28096.

How reliable is IDM Test Server?

IDM Test Server is live as of this check. According to its reported uptime, the last restart was about 10 days 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is IDM Test Server on?

Rust network protocol 2634 and build 167058 is what IDM Test Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does IDM Test Server wipe?

IDM Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 10 days 9 hours.

What can you expect on wipe day at IDM Test Server?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to IDM Test Server?

Its name does not state a gather rate for IDM Test Server. Group size is capped at 15 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on IDM Test Server?

The map on IDM Test Server is procedural and size 2,000, generated by the game with seed 435416541. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on IDM Test Server?

Out of 100 slots, 0 are filled on IDM Test Server right now. Across the last seven days, the typical count has been 0 players.

Where does IDM Test Server sit in the rankings?

For player hours in the last seven days, IDM Test Server ranks #15,843, within the top 72% of ranked servers.

How to join

What's the way to join IDM Test Server?

To join, open Rust, hit F1, and enter client.connect 198.133.237.51:28096. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts15,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts15
Group limit The team limit is 15.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build This server runs build 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.