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Dive report

Brett's Rust Development Server

Offline 198.182.176.66:28015 checked 7d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,865ranktop 72%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Brett's Rust Development Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Brett's Rust Development Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Brett's Rust Development Server?

The server browser shows these tags for Brett's Rust Development Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find Brett's Rust Development Server?

Brett's Rust Development Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 198.182.176.66:28015.

Is Brett's Rust Development Server up, and how often does it stay online?

Right now Brett's Rust Development Server is offline, having last been seen 7 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 10 October 2026 is when Rust Going Deep first saw it.

What Rust version is Brett's Rust Development Server on?

The version on Brett's Rust Development Server is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Brett's Rust Development Server follow for wipes?

The wipes recorded for Brett's Rust Development Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 8 hours ago.

Settings and map

Which rules and settings is Brett's Rust Development Server running?

No gather rate appears in the name of Brett's Rust Development Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Brett's Rust Development Server?

A procedural map, generated by the game, is in play on Brett's Rust Development Server.

Player stats

What's the population like on Brett's Rust Development Server?

Brett's Rust Development Server was last seen 7 days 17 hours ago and is offline as you read this.

What's Brett's Rust Development Server's rank among Rust servers?

For player hours in the last seven days, Brett's Rust Development Server ranks #15,865, within the top 72% of ranked servers.

How to join

What's the way to join Brett's Rust Development Server?

Open Rust and press F1, then type client.connect 198.182.176.66:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build It's on build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.