Polarlicht
Offline 198.244.225.113:28947 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and filters
Where does Polarlicht appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Polarlicht are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Polarlicht?
gmrust (Game mode): Survival, as standard Rust does it; mp125 (Max players): It holds 125 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Polarlicht puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Polarlicht in?
No region comes from Polarlicht. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 198.244.225.113:28947.
What's the uptime like for Polarlicht?
Right now Polarlicht is offline, having last been seen 6 days 6 hours ago. Over the past full 7 days it stayed up for 30 of 168 hours, or 18%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Polarlicht?
Rust network protocol 2633 and build 165217 is what Polarlicht runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Polarlicht follow for wipes?
Polarlicht's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 40 days 1 hours.
Rules and settings
Which rules and settings is Polarlicht running?
Its name does not state a gather rate for Polarlicht. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Polarlicht?
Polarlicht uses a procedural map of size 2,900 with seed 45690, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on Polarlicht?
The last sighting of Polarlicht was 6 days 6 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What position does Polarlicht hold in the server rankings?
Over the last seven days, Polarlicht is #15,807 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join Polarlicht?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.244.225.113:28947.
