Typical 5X
Offline 199.30.67.210:28023 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 195/ 250
- 44/ 250
- 36/ 300
- 135/ 150
- 23/ 200
- 19/ 100
Quick answers
Tags and search
Where does Typical 5X appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Typical 5X are: 5x Rust servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 5x.
How should you read the tags on Typical 5X?
The server browser shows these tags for Typical 5X: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Typical 5X?
There is no published region for Typical 5X. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 199.30.67.210:28023.
How reliable is Typical 5X?
Typical 5X is down at the moment; it was last up 27 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is Typical 5X on?
The version on Typical 5X is Rust network protocol 2633 and build 164530, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
When does Typical 5X wipe?
Too few wipes are on record for Typical 5X to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 22 hours ago.
Rules and settings
What settings are in place on Typical 5X?
The name says it: Typical 5X is a 5x gather server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Typical 5X?
A game-generated procedural map of size 4,500 with seed 6738 is in play on Typical 5X. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is Typical 5X busy?
Right now Typical 5X is offline, with its last appearance 27 days 9 hours ago.
What position does Typical 5X hold in the server rankings?
Over the last seven days, Typical 5X is #15,490 by player hours, among the top 69% of all ranked servers.
How to join
What's the way to join Typical 5X?
To join, open Rust, hit F1, and enter client.connect 199.30.67.210:28023. Or click Launch Rust on this page to open the game through Steam and connect.