ART RUST
Offline 2.135.119.109:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 963/ 100
- 145/ 400
- 117/ 245
- 120/ 100
- 338/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does ART RUST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ART RUST: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ART RUST?
gmrust (Game mode): This is the standard Rust survival experience; mp300 (Max players): The slot count is 300; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list ART RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find ART RUST?
There is no published region for ART RUST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 2.135.119.109:28015.
What's the uptime like for ART RUST?
ART RUST is down at the moment; it was last up 3 days 11 hours ago. Over the past full 2 days it stayed up for 0 of 48 hours, or 0%. The first sighting by Rust Going Deep was on 14 October 2026.
What is the Rust version for ART RUST?
Rust network protocol 2634 and build 167781 is what ART RUST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does ART RUST follow for wipes?
Too few wipes are on record for ART RUST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 11 hours is how long ago this world came into being.
Rules and settings
What settings are in place on ART RUST?
No gather rate appears in the name of ART RUST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on ART RUST?
ART RUST uses a game-generated procedural map.
Population
Is ART RUST busy?
ART RUST was last seen 3 days 11 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What's ART RUST's rank among Rust servers?
Over the last seven days, ART RUST is #15,858 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join ART RUST?
Open Rust and press F1, then type client.connect 2.135.119.109:28015. Alternatively, click Launch Rust on this page to join via Steam.