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Dive report

RadZones

Online 2.24.161.35:28015 checked 14m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#15,545ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:20 UTC FW15d ago 0 – running 0
Wed 16 Sep, 16:30 UTC31d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RadZones appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RadZones are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RadZones?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list RadZones puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is RadZones lag-free?

The last 48 hours saw an average of 52 server fps, never dropping below 32. The entity count reached a high of 120,599, covering buildings, deployables and everything else. The top memory figure was 4,201 MB. Players experience lag when fps drops and entities climb.

What location is RadZones in?

RadZones does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 2.24.161.35:28015.

How reliable is RadZones?

RadZones is up and reachable at the moment. According to its reported uptime, the last restart was about 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.

What is the Rust version for RadZones?

Rust network protocol 2634 and build 167584 is what RadZones runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does RadZones wipe?

The wipes recorded for RadZones are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 23 hours.

What can you expect on wipe day at RadZones?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to RadZones?

The name of RadZones contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on RadZones?

A game-generated procedural map of size 4,500 with seed 1337 is in play on RadZones. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is RadZones busy?

RadZones is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1.

Where does RadZones sit in the rankings?

For player hours in the last seven days, RadZones ranks #15,545, within the top 70% of ranked servers.

Getting in

What's the way to join RadZones?

Open Rust and press F1, then type client.connect 2.24.161.35:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.