My Local Server
Offline 2.26.7.196:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 72/ 400
- 51/ 245
- 120/ 100
- 90/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does My Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Local Server?
My Local Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find My Local Server?
There is no published region for My Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 2.26.7.196:28015.
How reliable is My Local Server?
The server My Local Server is not reachable at the moment; the last sighting was 20 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for My Local Server?
On Windows, My Local Server runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does My Local Server follow for wipes?
Too few wipes are on record for My Local Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 days 23 hours.
Rules and settings
Which rules and settings is My Local Server running?
The name of My Local Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on My Local Server?
My Local Server uses a game-generated procedural map.
Player stats
What's the population like on My Local Server?
The last sighting of My Local Server was 20 days 22 hours ago; it is offline right now.
What position does My Local Server hold in the server rankings?
Over the last seven days, My Local Server is #16,921 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join My Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.26.7.196:28015.