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Dive report

RustClans RT PoC

Online 2.28.130.79:28015 checked 8m ago

moddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#11,810ranktop 53%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustClans RT PoC appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustClans RT PoC: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on RustClans RT PoC?

gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list RustClans RT PoC puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on RustClans RT PoC?

Average server fps for the last 48 hours was 69, and the lowest was 46. Buildings, deployables and all other world objects added up to as many as 71,121 entities. 4,496 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is RustClans RT PoC in?

RustClans RT PoC does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 2.28.130.79:28015.

Is RustClans RT PoC up, and how often does it stay online?

RustClans RT PoC is up and reachable at the moment. The uptime it gives puts the last restart at roughly 5 days 23 hours ago. It was up 100% of the time over the last full 6 days, 144 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustClans RT PoC on?

On Linux, RustClans RT PoC runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe details

How often does RustClans RT PoC wipe?

The wipes recorded for RustClans RT PoC are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 15 hours ago.

Map and rules

What settings and rules have been applied to RustClans RT PoC?

The name of RustClans RT PoC contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on RustClans RT PoC?

A game-generated procedural map of size 3,500 with seed 4242 is in play on RustClans RT PoC. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on RustClans RT PoC?

Right now 0 players are on RustClans RT PoC, which has 20 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 23:00 UTC drew the most players, 0 on average.

What position does RustClans RT PoC hold in the server rankings?

Over the last seven days, RustClans RT PoC is #11,810 by player hours, among the top 53% of all ranked servers.

How to join

What's the way to join RustClans RT PoC?

To join, open Rust, hit F1, and enter client.connect 2.28.130.79:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players The slot count is 20.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.