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Dive report

Public Dev Server

Offline 2.31.5.191:28015 checked 15d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,915ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Public Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Public Dev Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Public Dev Server?

Public Dev Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Public Dev Server?

No region comes from Public Dev Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 2.31.5.191:28015.

Is Public Dev Server up, and how often does it stay online?

The server Public Dev Server is not reachable at the moment; the last sighting was 15 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.

What Rust version is Public Dev Server on?

Rust network protocol 2634 and build 166586 is what Public Dev Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does Public Dev Server wipe?

The wipes recorded for Public Dev Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 12 hours is how long ago this world came into being.

What can you expect on wipe day at Public Dev Server?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to Public Dev Server?

Its name does not state a gather rate for Public Dev Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Public Dev Server?

The map on Public Dev Server is procedural, made by the game.

Player count

What's the population like on Public Dev Server?

Public Dev Server was last seen 15 days 12 hours ago and is offline as you read this.

What position does Public Dev Server hold in the server rankings?

Over the last seven days, Public Dev Server is #15,915 by player hours, among the top 69% of all ranked servers.

How to join

What's the process to join Public Dev Server?

To join, open Rust, hit F1, and enter client.connect 2.31.5.191:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.