ServerName
Offline 2.59.216.225:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 08:26 UTC30d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 78/ 400
- 50/ 245
- 124/ 100
- 83/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is ServerName in?
No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 2.59.216.225:28015.
What's the uptime like for ServerName?
ServerName is down at the moment; it was last up 27 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
Rust network protocol 2633 and build 164530 is what ServerName runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 30 days 19 hours is how long ago this world came into being.
What can you expect on wipe day at ServerName?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Population
Is ServerName busy?
Right now ServerName is offline, with its last appearance 27 days 9 hours ago.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #15,465, within the top – of ranked servers.
How to join
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 2.59.216.225:28015. Or click Launch Rust on this page to open the game through Steam and connect.