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Dive report

My Rust server | Powered by AMP

Online 20.121.138.156:26499 checked 11m ago

moddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#11,161ranktop 52%
20h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75120:0000:0004:0007:0011:0015:00Wiped Tue 20 Oct, 20:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0000:0004:0007:0011:0015:00Wiped Tue 20 Oct, 20:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is My Rust server | Powered by AMP lag-free?

The last 48 hours saw an average of 202 server fps, never dropping below 136. At its peak it carried 111,187 entities, including buildings and deployables. The top memory figure was 3,268 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is My Rust server | Powered by AMP in?

My Rust server | Powered by AMP does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 20.121.138.156:26499.

How reliable is My Rust server | Powered by AMP?

Right now My Rust server | Powered by AMP is online. Its reported uptime shows a restart about 15 hours ago. The first sighting by Rust Going Deep was on 20 October 2026.

What is the Rust version for My Rust server | Powered by AMP?

The version on My Rust server | Powered by AMP is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 hours.

Map and rules

What settings are in place on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is off: Valve's anti-cheat is not active.

Which map is active on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural and size 4,500, generated by the game with seed 6738. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is My Rust server | Powered by AMP busy?

Right now 0 players are on My Rust server | Powered by AMP, which has 100 slots. The seven-day average is 0 players, with a peak of 1. At 03:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does My Rust server | Powered by AMP hold in the server rankings?

Over the last seven days, My Rust server | Powered by AMP is #11,161 by player hours, among the top 52% of all ranked servers.

Getting in

What's the way to join My Rust server | Powered by AMP?

To join, open Rust, hit F1, and enter client.connect 20.121.138.156:26499. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.