ProvaReal
Offline 200.164.210.44:28075 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 112/ 400
- 69/ 225
- 124/ 100
- 112/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does ProvaReal appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ProvaReal: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ProvaReal?
ProvaReal's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find ProvaReal?
No region comes from ProvaReal. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 200.164.210.44:28075.
How reliable is ProvaReal?
ProvaReal is down at the moment; it was last up 12 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is ProvaReal on?
Rust network protocol 2634 and build 166652 is what ProvaReal runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does ProvaReal follow for wipes?
The wipes recorded for ProvaReal are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 8 hours.
Map and rules
What settings are in place on ProvaReal?
The name of ProvaReal contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on ProvaReal?
The map on ProvaReal is procedural, made by the game.
Player count
How many players are on ProvaReal?
ProvaReal was last seen 12 days 8 hours ago and is offline as you read this.
What position does ProvaReal hold in the server rankings?
Over the last seven days, ProvaReal is #15,941 by player hours, among the top 71% of all ranked servers.
Join info
What's the process to join ProvaReal?
To join, open Rust, hit F1, and enter client.connect 200.164.210.44:28075. Or click Launch Rust on this page to open the game through Steam and connect.