Filipe Rust Server
Offline 200.234.5.220:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 245/ 400
- 182/ 225
- 134/ 100
- 296/ 1000
- 21/ 700
Quick answers
Tags and search
Where does Filipe Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Filipe Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Filipe Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Filipe Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Filipe Rust Server in?
There is no published region for Filipe Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 200.234.5.220:28015.
How reliable is Filipe Rust Server?
Right now Filipe Rust Server is offline, having last been seen 35 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Filipe Rust Server?
The version on Filipe Rust Server is Rust network protocol 2633 and build 163207, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Filipe Rust Server follow for wipes?
Filipe Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 7 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Filipe Rust Server running?
No gather rate appears in the name of Filipe Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Filipe Rust Server?
Filipe Rust Server uses a game-generated procedural map.
Player count
What's the population like on Filipe Rust Server?
The last sighting of Filipe Rust Server was 35 days 4 hours ago; it is offline right now.
Getting in
What's the process to join Filipe Rust Server?
Open Rust and press F1, then type client.connect 200.234.5.220:28015. Alternatively, click Launch Rust on this page to join via Steam.