server2 test
Offline 201.187.212.8:28045 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 203/ 400
- 154/ 225
- 123/ 100
- 213/ 1000
- 17/ 700
Quick answers
Tags and search
Where does server2 test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include server2 test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on server2 test?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list server2 test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of server2 test?
There is no published region for server2 test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 201.187.212.8:28045.
Is server2 test up, and how often does it stay online?
server2 test is down at the moment; it was last up 10 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 7 October 2026.
What is the Rust version for server2 test?
On Windows, server2 test runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does server2 test follow for wipes?
The wipes recorded for server2 test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 11 days 14 hours.
Rules and settings
What settings and rules have been applied to server2 test?
No gather rate appears in the name of server2 test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on server2 test?
The map on server2 test is procedural and size 3,500, generated by the game with seed 352165132. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on server2 test?
server2 test was last seen 10 days 14 hours ago and is offline as you read this.
What position does server2 test hold in the server rankings?
Over the last seven days, server2 test is #15,909 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join server2 test?
Open Rust and press F1, then type client.connect 201.187.212.8:28045. Alternatively, click Launch Rust on this page to join via Steam.