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Dive report

mainfighter.com - Private Idots Rust

Offline 202.128.116.177:28025 checked 22d ago

moddedcarbon
Drop in
0/ 1337 players now 0% full
07-day averagepeak –
#16,593ranktop 71%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does mainfighter.com - Private Idots Rust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include mainfighter.com - Private Idots Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on mainfighter.com - Private Idots Rust?

mainfighter.com - Private Idots Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1337 (Max players): It holds 1,337 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of mainfighter.com - Private Idots Rust?

No region comes from mainfighter.com - Private Idots Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 202.128.116.177:28025.

What's the uptime like for mainfighter.com - Private Idots Rust?

mainfighter.com - Private Idots Rust is down at the moment; it was last up 22 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for mainfighter.com - Private Idots Rust?

Rust network protocol 2633 and build 165217 is what mainfighter.com - Private Idots Rust runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does mainfighter.com - Private Idots Rust wipe?

The wipes recorded for mainfighter.com - Private Idots Rust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 40 days.

Map and rules

What settings and rules have been applied to mainfighter.com - Private Idots Rust?

No gather rate appears in the name of mainfighter.com - Private Idots Rust. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Which map is active on mainfighter.com - Private Idots Rust?

A game-generated procedural map of size 4,300 with seed 1781256870 is in play on mainfighter.com - Private Idots Rust. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on mainfighter.com - Private Idots Rust?

mainfighter.com - Private Idots Rust was last seen 22 days 3 hours ago and is offline as you read this.

Where does mainfighter.com - Private Idots Rust sit in the rankings?

For player hours in the last seven days, mainfighter.com - Private Idots Rust ranks #16,593, within the top 71% of ranked servers.

How to join

What's the process to join mainfighter.com - Private Idots Rust?

To join, open Rust, hit F1, and enter client.connect 202.128.116.177:28025. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://mainfighter.com.

What each one means

Server tags

Published as mp1337,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1337
Max players It holds 1,337 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.