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Dive report

TestServer

Online EA 202.189.11.108:10010 checked 8m ago

quad monthly wipes moddedoxidepve
Drop in
1/ 50 players now 2% full
17-day averagepeak 1
#7,812ranktop 35% · #429 in EA
22h agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75112:0016:0020:0001:0005:0009:00Wiped Sat 17 Oct, 12:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510012:0016:0020:0001:0005:0009:00Wiped Sat 17 Oct, 12:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 35% of all ranked servers, top 79% in EA, and #431 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 4

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:11 UTC22h ago – – running 0
Mon 5 Oct, 20:31 UTC12d ago 2 halved by day 4 11.7 days 0
Thu 1 Oct, 20:11 UTC FW16d ago 2 held half 4 days 0
Tue 29 Sep, 06:02 UTC19d ago 3 held half 2.6 days 1
Sun 27 Sep, 17:09 UTC20d ago 2 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Modded Rust servers, Rust build and creative servers, Rust creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on TestServer?

The server browser shows these tags for TestServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^c (Creative): No farming needed—build freely in this sandbox; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): The server browser lists it under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does TestServer perform?

The last 48 hours saw an average of 72 server fps, never dropping below 5. Buildings, deployables and all other world objects added up to as many as 70,241 entities. Memory use peaked at 2,295 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find TestServer?

The EA tag marks TestServer as being in Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 202.189.11.108:10010.

Is TestServer up, and how often does it stay online?

TestServer is up and reachable at the moment. The uptime it gives puts the last restart at roughly 9 hours ago. Over the past full 7 days it stayed up for 12 of 168 hours, or 7%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is TestServer on?

On Windows, TestServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does TestServer wipe?

The only wipe TestServer takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 22 hours ago. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at TestServer?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 13 hours in. Above half that peak until the next wipe: the crowd managed this in 67% of recent wipes. It held on until day 4, then dipped below half.

Map and rules

Which rules and settings is TestServer running?

Its name does not state a gather rate for TestServer. The group cap is 4 players (quad). It runs build & creative, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on TestServer?

The map on TestServer is procedural and size 3,500, generated by the game with seed 1862422565. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on TestServer?

Out of 50 slots, 1 are filled on TestServer right now. The seven-day average is 1 players, with a peak of 1. At 13:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does TestServer hold in the server rankings?

Over the last seven days TestServer sits at #7,812 on player hours, which is #429 in Asia and inside the top 35% of all ranked servers. Within the quad group, its position is #431.

How to join

How do you get into TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.11.108:10010.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^c,EA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^c
Creative No farming needed—build freely in this sandbox.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.