TestServer
Online EA 202.189.11.108:10010 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 79% in EA, and #431 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:11 UTC22h ago | – | – | running | 0 |
| Mon 5 Oct, 20:31 UTC12d ago | 2 | halved by day 4 | 11.7 days | 0 |
| Thu 1 Oct, 20:11 UTC FW16d ago | 2 | held half | 4 days | 0 |
| Tue 29 Sep, 06:02 UTC19d ago | 3 | held half | 2.6 days | 1 |
| Sun 27 Sep, 17:09 UTC20d ago | 2 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 8/ 30
- 2/ 100
- 1/ 100
- 29/ 200
- 4/ 200
- 10/ 50
Quick answers
Tags and filters
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Modded Rust servers, Rust build and creative servers, Rust creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on TestServer?
The server browser shows these tags for TestServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^c (Creative): No farming needed—build freely in this sandbox; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): The server browser lists it under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does TestServer perform?
The last 48 hours saw an average of 72 server fps, never dropping below 5. Buildings, deployables and all other world objects added up to as many as 70,241 entities. Memory use peaked at 2,295 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find TestServer?
The EA tag marks TestServer as being in Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 202.189.11.108:10010.
Is TestServer up, and how often does it stay online?
TestServer is up and reachable at the moment. The uptime it gives puts the last restart at roughly 9 hours ago. Over the past full 7 days it stayed up for 12 of 168 hours, or 7%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does TestServer wipe?
The only wipe TestServer takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 22 hours ago. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at TestServer?
The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 13 hours in. Above half that peak until the next wipe: the crowd managed this in 67% of recent wipes. It held on until day 4, then dipped below half.
Map and rules
Which rules and settings is TestServer running?
Its name does not state a gather rate for TestServer. The group cap is 4 players (quad). It runs build & creative, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on TestServer?
The map on TestServer is procedural and size 3,500, generated by the game with seed 1862422565. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on TestServer?
Out of 50 slots, 1 are filled on TestServer right now. The seven-day average is 1 players, with a peak of 1. At 13:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does TestServer hold in the server rankings?
Over the last seven days TestServer sits at #7,812 on player hours, which is #429 in Asia and inside the top 35% of all ranked servers. Within the quad group, its position is #431.
How to join
How do you get into TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.11.108:10010.