pve
Offline 202.189.5.35:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 869/ 100
- 119/ 400
- 108/ 245
- 129/ 100
- 300/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does pve appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry pve are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on pve?
pve's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts16 (Group limit): You can have up to 16 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of pve?
pve does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 202.189.5.35:28015.
Is pve up, and how often does it stay online?
The server pve is not reachable at the moment; the last sighting was 16 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is pve on?
Rust network protocol 2633 and build 165217 is what pve runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does pve wipe?
Too few wipes are on record for pve to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 11 hours is how long ago this world came into being.
Map and rules
Which rules and settings is pve running?
Its name does not state a gather rate for pve. The group limit is 16 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Player count
What's the population like on pve?
Right now pve is offline, with its last appearance 16 days 11 hours ago.
What position does pve hold in the server rankings?
Over the last seven days, pve is #16,557 by player hours, among the top 70% of all ranked servers.
Getting in
What's the way to join pve?
Open Rust and press F1, then type client.connect 202.189.5.35:28015. Alternatively, click Launch Rust on this page to join via Steam.