A Shockbyte x Discord Production Rust Server
Online 202.36.95.30:29498 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 06:21 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 979/ 100
- 151/ 400
- 119/ 245
- 121/ 100
- 333/ 1000
- 25/ 700
Quick answers
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): The slot count is 125; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list A Shockbyte x Discord Production Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is A Shockbyte x Discord Production Rust Server lag-free?
Average server fps for the last 48 hours was 114, and the lowest was 76. At its peak it carried 68,816 entities, including buildings and deployables. 4,333 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of A Shockbyte x Discord Production Rust Server?
There is no published region for A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 202.36.95.30:29498.
How reliable is A Shockbyte x Discord Production Rust Server?
Right now A Shockbyte x Discord Production Rust Server is online. Its reported uptime shows a restart about 5 days 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 167398 is what A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 16 hours is how long ago this world came into being.
What can you expect on wipe day at A Shockbyte x Discord Production Rust Server?
The average peak across recent wipes is 1 players. 26 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on A Shockbyte x Discord Production Rust Server?
Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server does not run Valve's anti-cheat, VAC.
Which map is active on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural and size 3,500, generated by the game with seed 1322445478. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on A Shockbyte x Discord Production Rust Server?
Right now 0 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots. For the past week, players averaged 0 with a high of 1.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Over the last seven days, A Shockbyte x Discord Production Rust Server is #13,327 by player hours, among the top 60% of all ranked servers.
Getting in
What's the process to join A Shockbyte x Discord Production Rust Server?
To join, open Rust, hit F1, and enter client.connect 202.36.95.30:29498. Or click Launch Rust on this page to open the game through Steam and connect.