McCall's Server
Offline 202.87.174.3:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 869/ 100
- 119/ 400
- 108/ 245
- 129/ 100
- 300/ 1000
- 22/ 700
Quick answers
Tags and search
Where does McCall's Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include McCall's Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on McCall's Server?
The server browser shows these tags for McCall's Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of McCall's Server?
There is no published region for McCall's Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 202.87.174.3:28015.
How reliable is McCall's Server?
Right now McCall's Server is offline, having last been seen 17 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 24 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for McCall's Server?
The version on McCall's Server is Rust network protocol 2633 and build 162929, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does McCall's Server wipe?
McCall's Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 15 hours.
Map and rules
Which rules and settings is McCall's Server running?
No gather rate appears in the name of McCall's Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on McCall's Server?
The map on McCall's Server is procedural, made by the game.
Player stats
How many players are on McCall's Server?
The last sighting of McCall's Server was 17 days 9 hours ago; it is offline right now.
Where does McCall's Server sit in the rankings?
For player hours in the last seven days, McCall's Server ranks #16,129, within the top 68% of ranked servers.
How to join
What's the way to join McCall's Server?
Open Rust and press F1, then type client.connect 202.87.174.3:28015. Alternatively, click Launch Rust on this page to join via Steam.