A Shockbyte Rust Server
Offline 203.16.163.162:25067 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 283/ 400
- 174/ 225
- 134/ 100
- 394/ 1000
- 33/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163732 (Build): This server runs build 163732; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 203.16.163.162:25067.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment; it was last up 32 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 163732. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 47 days 21 hours.
Map and rules
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, made by the game.
Population
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server was last seen 32 days 9 hours ago and is offline as you read this.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,470, within the top – of ranked servers.
How to join
What's the way to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.162:25067.