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Dive report

A Shockbyte Rust Server

Online 203.16.163.199:25451 checked 26m ago

Drop in
0/ 10 players now 0% full
27-day averagepeak 4
#5,065ranktop 23%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123413:0017:0021:0006:0010:0014:00Wiped Sat 17 Oct, 13:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0017:0021:0006:0010:0014:00Wiped Sat 17 Oct, 13:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:23 UTC1d ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on A Shockbyte Rust Server?

It averaged 122 server fps over the last 48 hours, with a low of 93. At its peak it carried 94,259 entities, including buildings and deployables. Memory use peaked at 3,568 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 203.16.163.199:25451.

Is A Shockbyte Rust Server up, and how often does it stay online?

Right now A Shockbyte Rust Server is online. The uptime it gives puts the last restart at roughly 7 hours ago. 17 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,000 with seed 50000, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is A Shockbyte Rust Server busy?

Right now 0 players are on A Shockbyte Rust Server, which has 10 slots. For the past week, players averaged 2 with a high of 4. At 10:00 UTC in the last 48 hours, the average reached its highest: 4 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #5,065, within the top 23% of ranked servers.

How to join

What's the way to join A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 203.16.163.199:25451. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.