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Dive report

A Shockbyte Rust Server

Online 203.16.163.199:27291 checked 10m ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#14,737ranktop 67%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC15d ago 1 – running 0
Sun 27 Sep, 21:19 UTC20d ago 1 held half 4.9 days 1
Fri 25 Sep, 20:48 UTC22d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 233, and the lowest was 216. The entity count reached a high of 6,251, covering buildings, deployables and everything else. Memory use peaked at 3,272 MB. Players experience lag when fps drops and entities climb.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 203.16.163.199:27291.

What's the uptime like for A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is online. Its reported uptime shows a restart about 15 days 17 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 19 hours.

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,400, generated by the game with seed 7999344. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 players on its 2 slots at the moment. The seven-day average is 0 players, with a peak of 1.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #14,737, within the top 67% of ranked servers.

Join info

What's the way to join A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 203.16.163.199:27291. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players There are 2 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The build number is 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.