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Dive report

Etho's Badlands

Online 203.16.163.243:24072 checked 11m ago

moddedoxide
Drop in
0/ 40 players now 0% full
17-day averagepeak 4
#5,369ranktop 24%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123414:0020:0002:0009:0015:0021:00Wiped Fri 23 Oct, 14:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0020:0002:0009:0015:0021:00Wiped Fri 23 Oct, 14:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:16 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Etho's Badlands appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Etho's Badlands are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Etho's Badlands?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Etho's Badlands puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Etho's Badlands perform?

It averaged 200 server fps over the last 48 hours, with a low of 169. The entity count reached a high of 49,465, covering buildings, deployables and everything else. The top memory figure was 3,060 MB. Players experience lag when fps drops and entities climb.

What's the location of Etho's Badlands?

No region comes from Etho's Badlands. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 203.16.163.243:24072.

How reliable is Etho's Badlands?

Right now Etho's Badlands is online. The uptime it gives puts the last restart at roughly 3 hours ago. The first sighting by Rust Going Deep was on 23 October 2026.

What Rust version is Etho's Badlands on?

On Linux, Etho's Badlands runs Rust network protocol 2635 and build 168909. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Etho's Badlands wipe?

Etho's Badlands's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 32 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Etho's Badlands?

No gather rate appears in the name of Etho's Badlands. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Etho's Badlands?

A game-generated procedural map of size 3,000 with seed 50000 is in play on Etho's Badlands. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Etho's Badlands?

Etho's Badlands is holding 0 players on its 40 slots at the moment. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.

What position does Etho's Badlands hold in the server rankings?

Over the last seven days, Etho's Badlands is #5,369 by player hours, among the top 24% of all ranked servers.

Join info

How do you get into Etho's Badlands?

To join, open Rust, hit F1, and enter client.connect 203.16.163.243:24072. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.