A Shockbyte Rust Server
Offline 203.16.163.85:22017 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:35 UTC1d ago | – | – | running | 0 |
| Fri 16 Oct, 00:01 UTC2d ago | 8 | – | 0.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 103/ 400
- 53/ 225
- 124/ 100
- 96/ 1000
- 3/ 700
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does A Shockbyte Rust Server perform?
It averaged 212 server fps over the last 48 hours, with a low of 143. Buildings, deployables and all other world objects added up to as many as 30,258 entities. The top memory figure was 2,797 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 203.16.163.85:22017.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment; it was last up 5 hours ago. The uptime it gives puts the last restart at roughly 12 hours ago. Over the past full 2 days it stayed up for 30 of 48 hours, or 62%. 15 October 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does A Shockbyte Rust Server wipe?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 40 hours ago.
What can you expect on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 8 players. On the latest wipe, 19 hours passed before the crowd peaked.
Rules and settings
What settings are in place on A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,500 with seed 50575, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 5 hours ago; it is offline right now. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, 19:00 UTC drew the most players, 7 on average.
What's A Shockbyte Rust Server's rank among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #4,553, within the top 21% of ranked servers.
How to join
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 203.16.163.85:22017. Or click Launch Rust on this page to open the game through Steam and connect.